15th March 2008
Another one seamless texture by me based on free photos from CGTextures.com

Again, CrazyBump was used to create Displacement maps.

You can download final Sharp Old Bricks texture here: http://retrostylegames.com/temp/blog/seamless-old-sharp-bricks/seamless-old-sharp-bricks.rar
It’s 1800×1800 resolution .TGA files.
Diffuse, and two Displacement maps are included
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5th March 2008
Okay, I have some free time to refresh my tileable textures creation skills. I have started with more complex texture, but Photoshop crashed on me before I have saved my work.
Then I decided to choose less complex metal texture from CG Textures free collection: http://cgtextures.com
Here is preview of final texture rendered with use of displacement:

CrazyBump was used to create Displacement and Specular maps.

You can download final Bronze Copper Metal texture here: http://retrostylegames.com/temp/blog/seamless-bronze-copper-01/seamless-bronze-copper-metal-roof.rar
It’s 1400×1400 resolution .TGA files.
Diffuse, Displacement and Specular maps are included.
Read More to see Additional tileable textures displacement examples…
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