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	<title>RetroStyle Games Blog &#187; random thoughts</title>
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	<description>Games Development - Art Outsourcing</description>
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		<title>Free 3ds max animation tutorials by Tyson Ibele</title>
		<link>http://www.retrostylegames.com/blog/free-3ds-max-animation-tutorials-by-tyson-ibele/</link>
		<comments>http://www.retrostylegames.com/blog/free-3ds-max-animation-tutorials-by-tyson-ibele/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 20:53:27 +0000</pubDate>
		<dc:creator>Discreet</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[random thoughts]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.retrostylegames.com/blog/2008/03/20/free-3ds-max-animation-tutorials-by-tyson-ibele/</guid>
		<description><![CDATA[I&#8217;m a big fan of Tyson Ibele&#8217;s artworks. Just look at his site &#8211; there are plenty of really inspiring animations! A week ago I have suddenly noticed a new tutorial on his site. It&#8217;s &#8211; Animation workshop #1: roboBall Tutorial consist of four parts: Animation, Shading, Rendering and Compositing. But the most interesting is [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>I&#8217;m a big fan of <a href="http://www.tysonibele.com" target="_blank">Tyson Ibele&#8217;s</a> artworks. Just look at his site &#8211; there are plenty of really inspiring animations!</p>
<p>A week ago I have suddenly noticed a new tutorial on his site.</p>
<p align="center">It&#8217;s &#8211; <a href="http://www.tysonibele.com/Main/Tutorials/roboBall/roboBall.htm" target="_blank">Animation workshop #1: roboBall</a></p>
<p style="text-align: center"><img src="http://www.retrostylegames.com/temp/blog/Tyson_roboBall_sm.jpg" alt="Tyson Ibeles animation tutorial" height="240" width="320" /></p>
<p align="left">Tutorial consist of four parts: <strong>Animation</strong>, <strong>Shading</strong>, <strong>Rendering </strong>and <strong>Compositing</strong>. But the most interesting is the first part. I was stunned when I saw his straight workflow and his animating speed! Especially compared to pose-to-pose technique I am trying to use in my animations.<br />
It was really great experience watching how Tyson is animating his robo. If you have missed this guy &#8211; hurry up to his site.</p>
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		<title>Our artwork is used as an example of job request</title>
		<link>http://www.retrostylegames.com/blog/our-artwork-is-used-as-an-example-of-job-request/</link>
		<comments>http://www.retrostylegames.com/blog/our-artwork-is-used-as-an-example-of-job-request/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 00:16:51 +0000</pubDate>
		<dc:creator>Discreet</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[random thoughts]]></category>

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		<description><![CDATA[It&#8217;s always a fun to find out who is linking to your site. It&#8217;s a bit childish, but anyway I&#8217;m happy with any new link where RetroStyleGames.com is mentioned. Today I have found a job request from Mode 7 Games who are creators of original game called Determinance. http://www.gamesindustry.biz/jobs_view.php?job_id=17107 And they have mentioned &#8220;RetroStyle Games [...]]]></description>
			<content:encoded><![CDATA[<p></p><p align="center"><img src="http://retrostylegames.com/temp/blog/jobs_ex.jpg" /></p>
<p align="left">It&#8217;s always a fun to find out who is linking to your site. It&#8217;s a bit childish, but anyway I&#8217;m happy with any new link where <strong>RetroStyleGames.com</strong> is mentioned.</p>
<p align="left"> Today I have found a job request from <strong>Mode 7 Games </strong>who are creators of original game called Determinance.<br />
<a href="http://www.gamesindustry.biz/jobs_view.php?job_id=17107">http://www.gamesindustry.biz/jobs_view.php?job_id=17107</a></p>
<p align="left">And they have mentioned &#8220;RetroStyle Games Artwork&#8221; along with such great sites as:</p>
<p align="left"><em> http://www.fengzhudesign.com</p>
<p>http://www.peterboehme.com</p>
<p>http://www.allied-studios.com</em></p>
<p>Also, it&#8217;s pretty cool to find out random testimonials from other players even if they have found your game 8 months after release. Somewhat distressing is only one thing &#8211; that some of those players are playing pirated releases.</p>
<p align="left">Anyway, here is funny <strong>Mars Miner</strong> testimonial in Russian:<br />
<a href="http://www.li.ru/interface/pda/?act=comments&amp;jid=1527107&amp;pid=59404278">http://www.li.ru/interface/pda/?act=comments&amp;jid=1527107&amp;pid=59404278<br />
</a>  <span lang="EN-US"><br />
In a couple of words he is writing:<br />
</span></p>
<h5><strong><em>      “Last week I got attracted by two small games.<br />
<span lang="EN-US">One is called “Mars Miner”. It’s </span><span lang="EN-GB">essentially</span> good old Bomberman. And I think it’s the reason I got soooo attracted by this game!<br />
<span lang="EN-US">In that game one dude in </span><span lang="EN-GB">environmental suit is running from “various kinds of life” – spitting out spiders, ants, some kind of poo </span>and big monsters in size of full-screen. There are some other features, but I have no time to look into them. Something similar to teleports and some other items with strange purposes.&#8221;</em></strong><span lang="EN-US"></span></h5>
<p>Such small things are really inspiring!</p>
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