We are happy to release so-needed update to our first game – Mars Miner. It fixes pretty common bug connected with Zip.dll library we were using – which was stopping a lot of players from trying our game, specially on newer OS like Windows 7 or Windows XP 64 bit.
Also, it adds a couple of smaller balance and misc changes.
History of Mars Miner updates:
1.2.0: - Zip.dll startup error should be fixed now – download New version if you had that error
- Game Protection mechanism was changed – all license owners should contact us to get new keys
- Difficulty balance changes and other small fixes
1.1.0: - New sound tracks by Mad-Tek and Takomo
- Difficulty balance changes, it should be easier and more fun to play now
- Other small fixes
1.0.8
- Reworked sound engine
- Additional music themes
- Story mode Awards and small balance changes
- Survival is more dynamical now
- Smaller game size, but more content
1.0.6:
- Random hanging in full-screen mode. Score computation’s are faster now in Survival mode
I have done new version of video for FDMPro.com online football manager. It’s more dynamic and twice shorter (that was needed to save some time for whole presentation).
We didn’t win at SeedCamp this time, but still it was great experience for our team.
We are preparing renovated version of FDMpro.com for Seedcamp‘s final and I’m working over new stadium graphics.
Here are first tests (GIF animation):
The hardest part was to slice and prepare stadium model for rendering into layers. Also, we need to find some way to automate rendering process using scripts.
A little more than week ago I with my friends from FDMPro.com have taken part in Seedcamp.
It was really nice, filled with great experience two days in our native Kiev town. We had a chance to meet a lot of interesting teams from all over the world and masters of their own business, which were our mentors for that period.
Here is video presentation of FDream online football manager I have done for Seedcamp. We had really tight deadline, but I like final result:
BTW, we have won it (in Ukraine it was a selection part) and our team should show polished FDream project again in September in London.
At last I have some free time to prepare and upload my animation online.
It’s CG music video for song “He is Hacker” of Ukrainian music band “Bottle Green”. Leader of the band is the friend of mine so I created this animation almost for free in my spare time.
You can download Medium-resolution DivX video here:
Almost everything was done by me during last year and rendered in December. Final cut with some post-fx was done in January of 2008 with help of my friend Vadim.
Update: my video was mentioned at 3DTotal.com which is really popular 3D resource.
Some additional details and Low-resolution YouTube variant of the video are under cut…
It’s always a fun to find out who is linking to your site. It’s a bit childish, but anyway I’m happy with any new link where RetroStyleGames.com is mentioned.
And they have mentioned “RetroStyle Games Artwork” along with such great sites as:
http://www.fengzhudesign.com
http://www.peterboehme.com
http://www.allied-studios.com
Also, it’s pretty cool to find out random testimonials from other players even if they have found your game 8 months after release. Somewhat distressing is only one thing – that some of those players are playing pirated releases.
“Last week I got attracted by two small games. One is called “Mars Miner”. It’s essentially good old Bomberman. And I think it’s the reason I got soooo attracted by this game! In that game one dude in environmental suit is running from “various kinds of life” – spitting out spiders, ants, some kind of poo and big monsters in size of full-screen. There are some other features, but I have no time to look into them. Something similar to teleports and some other items with strange purposes.”
We have slightly redesigned RetroStyleGames.com
Header is more functional now. Small navigation buttons were changed to bigger one.
“Artwork” and “Developers blog” category were added.
Blog is still under construction, but we hope to make it fully functional soon.
Developers thoughts, in-progress screens, free sprites and more will be published there.