RetroStyle Games would like to present on this page some artwork done for a couple of game projects.
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Fire monster Fire monster was done by Pavel Konstantinov as freelance work. Model was sculpted in Zbrush from lowpoly basemesh. Finally it was textured, rigged and skinned.
Cartoon character Cartoon character was started with rough Mario-style sketch and then sculpted in Zbrush. When main proportions appeared model was moved to Topogun for re-topolization. Also Cartoon-style renderers were tested for this work.
Work In Progress
While our blog is still under construction some WIP images available here.
First one was done by Vladislav Tkach for testing purposes (in-game background art). Last one also was done by him for "Berserk" cards game.
Other images show the progress of music clip by Pavel Konstantinov.
Mars Miner Mars Miner is inspired by classic Bomberman-style games. Pavel Konstantinov have created most of the "Mars Miner" graphical elements. Game sprites were based on sketches by Vladislav Tkach and Alexey Konstantinov. They were modeled, textured, rigged, skinned, animated and rendered into TGA format with alpha channel.
Only small part of the graphics presented here.
Total Influence Total Influence is online turn-based tactical game. Pavel Konstantinov have created soldier sprite for this game. Soldier has various kinds of animation and was rendered in two passes. First one is grey-colored pass and second pass - is mask for Armor and Beret. Using blend mode game engine can paint Soldiers in any color.
Direct Decay Direct Decay was planned as online real-time arcade strategy. Most part of the game graphic were done by Pavel Konstantinov and Vladislav Tkach. Game is using mixed 2D/3D engine.